Miles Morales 3D model lo-res topology. I gave him a subtle normal map and spec to retain the comic aesthetic.
I reused the unmasked mesh for expediency which would also allow for easier weights transfer between the two versions.
Normal Map and Roughness.
Miles Morales ZBrush Character Sculpt based on Concept art from Wendell Dalit and Will Coyner
3D Sculpt based on Art from the film Across the Spider-verse. Approx. 2 hours duration sculpt and color minus portrait.

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